kernel/hil/gpio.rs
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// Licensed under the Apache License, Version 2.0 or the MIT License.
// SPDX-License-Identifier: Apache-2.0 OR MIT
// Copyright Tock Contributors 2022.
//! HIL for General Purpose Input-Output (GPIO) pins.
use core::cell::Cell;
use crate::utilities::cells::OptionalCell;
use crate::ErrorCode;
/// Enum for configuring any pull-up or pull-down resistors on the GPIO pin.
#[derive(Clone, Copy, Debug)]
pub enum FloatingState {
PullUp,
PullDown,
PullNone,
}
/// Enum for selecting which edge to trigger interrupts on.
#[derive(Clone, Copy, Debug)]
pub enum InterruptEdge {
RisingEdge,
FallingEdge,
EitherEdge,
}
/// Enum for which state the pin is in.
///
/// Some MCUs can support Input/Output pins,
/// so this is a valid option. `Function` means the pin has been configured to
/// a special function. Determining which function it outside the scope of the HIL,
/// and should instead use a chip-specific API.
#[derive(Clone, Copy, Debug)]
pub enum Configuration {
/// Cannot be read or written or used; effectively inactive.
LowPower,
/// Calls to the `Input` trait are valid.
Input,
/// Calls to the `Output` trait are valid.
Output,
/// Calls to both the `Input` and `Output` traits are valid.
InputOutput,
/// Chip-specific, requires chip-specific API for more detail,
Function,
/// In a state not covered by other values.
Other,
}
/// Some GPIOs can be semantically active or not.
/// For example:
/// - a LED is active when emitting light,
/// - a button GPIO is active when pressed.
#[derive(Clone, Copy, PartialEq, Eq)]
pub enum ActivationState {
Inactive = 0,
Active = 1,
}
/// Whether a GPIO is in the `ActivationState::Active` when the signal is high
/// or low.
#[derive(Clone, Copy)]
pub enum ActivationMode {
ActiveHigh,
ActiveLow,
}
/// The Pin trait allows a pin to be used as either input
/// or output and to be configured.
pub trait Pin: Input + Output + Configure {}
/// The InterruptPin trait allows a pin to be used as either
/// input or output and also to source interrupts.
pub trait InterruptPin<'a>: Pin + Interrupt<'a> {}
/// The InterruptValuePin trait allows a pin to be used as
/// either input or output and also to source interrupts which
/// pass a value.
pub trait InterruptValuePin<'a>: Pin + InterruptWithValue<'a> {}
// Provide blanket implementations for all trait groups
impl<T: Input + Output + Configure> Pin for T {}
impl<'a, T: Pin + Interrupt<'a>> InterruptPin<'a> for T {}
impl<'a, T: Pin + InterruptWithValue<'a>> InterruptValuePin<'a> for T {}
/// Control and configure a GPIO pin.
pub trait Configure {
/// Return the current pin configuration.
fn configuration(&self) -> Configuration;
/// Make the pin an output, returning the current configuration,
/// which should be either `Configuration::Output` or
/// `Configuration::InputOutput`.
fn make_output(&self) -> Configuration;
/// Disable the pin as an output, returning the current configuration.
fn disable_output(&self) -> Configuration;
/// Make the pin an input, returning the current configuration,
/// which should be ither `Configuration::Input` or
/// `Configuration::InputOutput`.
fn make_input(&self) -> Configuration;
/// Disable the pin as an input, returning the current configuration.
fn disable_input(&self) -> Configuration;
/// Put a pin into its lowest power state, with no guarantees on
/// if it is enabled or not. Implementations are free to use any
/// state (e.g. input, output, disable, etc.) the hardware pin
/// supports to ensure the pin is as low power as possible.
/// Re-enabling the pin requires reconfiguring it (i.e. the state
/// of its enabled configuration is not stored).
fn deactivate_to_low_power(&self);
/// Set the floating state of the pin.
fn set_floating_state(&self, state: FloatingState);
/// Return the current floating state of the pin.
fn floating_state(&self) -> FloatingState;
/// Return whether the pin is an input (reading from
/// the Input trait will return valid results). Returns
/// true if the pin is in Configuration::Input or
/// Configuration::InputOutput.
fn is_input(&self) -> bool {
match self.configuration() {
Configuration::Input | Configuration::InputOutput => true,
_ => false,
}
}
/// Return whether the pin is an output (writing to
/// the Output trait will change the output of the pin).
/// Returns true if the pin is in Configuration::Output or
/// Configuration::InputOutput.
fn is_output(&self) -> bool {
match self.configuration() {
Configuration::Output | Configuration::InputOutput => true,
_ => false,
}
}
}
/// Configuration trait for pins that can be simultaneously
/// input and output. Having this trait allows an implementation
/// to statically verify this is possible.
pub trait ConfigureInputOutput: Configure {
/// Make the pin a simultaneously input and output; should always
/// return `Configuration::InputOutput`.
fn make_input_output(&self) -> Configuration;
fn is_input_output(&self) -> bool;
}
pub trait Output {
/// Set the GPIO pin high. If the pin is not an output or
/// input/output, this call is ignored.
fn set(&self);
/// Set the GPIO pin low. If the pin is not an output or
/// input/output, this call is ignored.
fn clear(&self);
/// Toggle the GPIO pin. If the pin was high, set it low. If
/// the pin was low, set it high. If the pin is not an output or
/// input/output, this call is ignored. Return the new value
/// of the pin.
fn toggle(&self) -> bool;
/// Activate or deactivate a GPIO pin, for a given activation mode.
fn write_activation(&self, state: ActivationState, mode: ActivationMode) {
match (state, mode) {
(ActivationState::Active, ActivationMode::ActiveHigh)
| (ActivationState::Inactive, ActivationMode::ActiveLow) => {
self.set();
}
(ActivationState::Active, ActivationMode::ActiveLow)
| (ActivationState::Inactive, ActivationMode::ActiveHigh) => {
self.clear();
}
}
}
}
pub trait Input {
/// Get the current state of an input GPIO pin. For an output
/// pin, return the output; for an input pin, return the input;
/// for disabled or function pins the value is undefined.
fn read(&self) -> bool;
/// Get the current state of a GPIO pin, for a given activation mode.
fn read_activation(&self, mode: ActivationMode) -> ActivationState {
let value = self.read();
match (mode, value) {
(ActivationMode::ActiveHigh, true) | (ActivationMode::ActiveLow, false) => {
ActivationState::Active
}
(ActivationMode::ActiveLow, true) | (ActivationMode::ActiveHigh, false) => {
ActivationState::Inactive
}
}
}
}
pub trait Interrupt<'a>: Input {
/// Set the client for interrupt events.
fn set_client(&self, client: &'a dyn Client);
/// Enable an interrupt on the GPIO pin. This does not
/// configure the pin except to enable an interrupt: it
/// should be separately configured as an input, etc.
fn enable_interrupts(&self, mode: InterruptEdge);
/// Disable interrupts for the GPIO pin.
fn disable_interrupts(&self);
/// Return whether this interrupt is pending
fn is_pending(&self) -> bool;
}
/// Interface for users of synchronous GPIO interrupts. In order
/// to receive interrupts, the user must implement
/// this `Client` interface.
pub trait Client {
/// Called when an interrupt occurs. The `identifier` will
/// be the same value that was passed to `enable_interrupt()`
/// when the interrupt was configured.
fn fired(&self);
}
/// Interface that wraps an interrupt to pass a value when it
/// triggers.
///
/// The standard use case for this trait is when several interrupts
/// call the same callback function and it needs to distinguish which
/// one is calling it by giving each one a unique value.
pub trait InterruptWithValue<'a>: Input {
/// Set the client for interrupt events.
fn set_client(&self, client: &'a dyn ClientWithValue);
/// Enable an interrupt on the GPIO pin. This does not
/// configure the pin except to enable an interrupt: it
/// should be separately configured as an input, etc.
/// Returns:
/// Ok(()) - the interrupt was set up properly
/// FAIL - the interrupt was not set up properly; this is due to
/// not having an underlying interrupt source yet, i.e.
/// the struct is not yet fully initialized.
fn enable_interrupts(&self, mode: InterruptEdge) -> Result<(), ErrorCode>;
/// Disable interrupts for the GPIO pin.
fn disable_interrupts(&self);
/// Return whether this interrupt is pending
fn is_pending(&self) -> bool;
/// Set the value that will be passed to clients on an
/// interrupt.
fn set_value(&self, value: u32);
/// Return the value that is passed to clients on an
/// interrupt.
fn value(&self) -> u32;
}
/// Interfaces for users of GPIO interrupts who handle many interrupts
/// with the same function. The value passed in the callback allows the
/// callback to distinguish which interrupt fired.
pub trait ClientWithValue {
fn fired(&self, value: u32);
}
/// Standard implementation of InterruptWithValue: handles an
/// `gpio::Client::fired` and passes it up as a
/// `gpio::ClientWithValue::fired`.
pub struct InterruptValueWrapper<'a, IP: InterruptPin<'a>> {
value: Cell<u32>,
client: OptionalCell<&'a dyn ClientWithValue>,
source: &'a IP,
}
impl<'a, IP: InterruptPin<'a>> InterruptValueWrapper<'a, IP> {
pub fn new(pin: &'a IP) -> Self {
Self {
value: Cell::new(0),
client: OptionalCell::empty(),
source: pin,
}
}
pub fn finalize(&'static self) -> &'static Self {
self.source.set_client(self);
self
}
}
impl<'a, IP: InterruptPin<'a>> InterruptWithValue<'a> for InterruptValueWrapper<'a, IP> {
fn set_value(&self, value: u32) {
self.value.set(value);
}
fn value(&self) -> u32 {
self.value.get()
}
fn set_client(&self, client: &'a dyn ClientWithValue) {
self.client.replace(client);
}
fn is_pending(&self) -> bool {
self.source.is_pending()
}
fn enable_interrupts(&self, edge: InterruptEdge) -> Result<(), ErrorCode> {
self.source.enable_interrupts(edge);
Ok(())
}
fn disable_interrupts(&self) {
self.source.disable_interrupts();
}
}
impl<'a, IP: InterruptPin<'a>> Input for InterruptValueWrapper<'a, IP> {
fn read(&self) -> bool {
self.source.read()
}
}
impl<'a, IP: InterruptPin<'a>> Configure for InterruptValueWrapper<'a, IP> {
fn configuration(&self) -> Configuration {
self.source.configuration()
}
fn make_output(&self) -> Configuration {
self.source.make_output()
}
fn disable_output(&self) -> Configuration {
self.source.disable_output()
}
fn make_input(&self) -> Configuration {
self.source.make_input()
}
fn disable_input(&self) -> Configuration {
self.source.disable_input()
}
fn deactivate_to_low_power(&self) {
self.source.deactivate_to_low_power();
}
fn set_floating_state(&self, state: FloatingState) {
self.source.set_floating_state(state);
}
fn floating_state(&self) -> FloatingState {
self.source.floating_state()
}
fn is_input(&self) -> bool {
self.source.is_input()
}
fn is_output(&self) -> bool {
self.source.is_output()
}
}
impl<'a, IP: InterruptPin<'a>> Output for InterruptValueWrapper<'a, IP> {
fn set(&self) {
self.source.set();
}
fn clear(&self) {
self.source.clear();
}
fn toggle(&self) -> bool {
self.source.toggle()
}
}
impl<'a, IP: InterruptPin<'a>> Client for InterruptValueWrapper<'a, IP> {
fn fired(&self) {
self.client.map(|c| c.fired(self.value()));
}
}