capsules_core/rng.rs
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// Licensed under the Apache License, Version 2.0 or the MIT License.
// SPDX-License-Identifier: Apache-2.0 OR MIT
// Copyright Tock Contributors 2022.
//! Library of randomness structures.
//!
//! A library for randomness structures including a system call driver
//! for userspace applications to request randomness, entropy
//! conversion, entropy to randomness conversion, and synchronous
//! random number generation.
//!
//!
//! The RNG accepts a user-defined callback and buffer to hold received
//! randomness. A single command starts the RNG, the callback is called when the
//! requested amount of randomness is received, or the buffer is filled.
//!
//! Usage
//! -----
//!
//! ```rust,ignore
//! # use kernel::static_init;
//!
//! let rng = static_init!(
//! capsules::rng::RngDriver<'static, sam4l::trng::Trng>,
//! capsules::rng::RngDriver::new(&sam4l::trng::TRNG, board_kernel.create_grant(&grant_cap)),
//! );
//! sam4l::trng::TRNG.set_client(rng);
//! ```
use core::cell::Cell;
use kernel::grant::{AllowRoCount, AllowRwCount, Grant, UpcallCount};
use kernel::hil::entropy;
use kernel::hil::entropy::{Entropy32, Entropy8};
use kernel::hil::rng;
use kernel::hil::rng::{Client, Continue, Random, Rng};
use kernel::processbuffer::WriteableProcessBuffer;
use kernel::syscall::{CommandReturn, SyscallDriver};
use kernel::utilities::cells::OptionalCell;
use kernel::{ErrorCode, ProcessId};
/// Syscall driver number.
use crate::driver;
pub const DRIVER_NUM: usize = driver::NUM::Rng as usize;
/// Ids for read-write allow buffers
mod rw_allow {
pub const BUFFER: usize = 0;
/// The number of allow buffers the kernel stores for this grant
pub const COUNT: u8 = 1;
}
#[derive(Default)]
pub struct App {
remaining: usize,
idx: usize,
}
pub struct RngDriver<'a, R: Rng<'a>> {
rng: &'a R,
apps: Grant<App, UpcallCount<1>, AllowRoCount<0>, AllowRwCount<{ rw_allow::COUNT }>>,
getting_randomness: Cell<bool>,
}
impl<'a, R: Rng<'a>> RngDriver<'a, R> {
pub fn new(
rng: &'a R,
grant: Grant<App, UpcallCount<1>, AllowRoCount<0>, AllowRwCount<{ rw_allow::COUNT }>>,
) -> Self {
Self {
rng,
apps: grant,
getting_randomness: Cell::new(false),
}
}
}
impl<'a, R: Rng<'a>> rng::Client for RngDriver<'a, R> {
fn randomness_available(
&self,
randomness: &mut dyn Iterator<Item = u32>,
_error: Result<(), ErrorCode>,
) -> rng::Continue {
let mut done = true;
for cntr in self.apps.iter() {
cntr.enter(|app, kernel_data| {
// Check if this app needs random values.
if app.remaining > 0 {
// Provide the current application values to the closure
let (oldidx, oldremaining) = (app.idx, app.remaining);
let (newidx, newremaining) = kernel_data
.get_readwrite_processbuffer(rw_allow::BUFFER)
.and_then(|buffer| {
buffer.mut_enter(|buffer| {
let mut idx = oldidx;
let mut remaining = oldremaining;
// Check that the app is not asking for more than can
// fit in the provided buffer
if buffer.len() < idx {
// The buffer does not fit at all
// anymore (the app must've swapped
// buffers), end the operation
return (0, 0);
} else if buffer.len() < idx + remaining {
remaining = buffer.len() - idx;
}
// Add all available and requested randomness to the app buffer.
// 1. Slice buffer to start from current idx
let buf = &buffer[idx..(idx + remaining)];
// 2. Take at most as many random samples as needed to fill the buffer
// (if app.remaining is not word-sized, take an extra one).
let remaining_ints = if remaining % 4 == 0 {
remaining / 4
} else {
remaining / 4 + 1
};
// 3. Zip over the randomness iterator and chunks
// of up to 4 bytes from the buffer.
for (inp, outs) in
randomness.take(remaining_ints).zip(buf.chunks(4))
{
// 4. For each word of randomness input, update
// the remaining and idx and add to buffer.
let inbytes = u32::to_le_bytes(inp);
outs.iter().zip(inbytes.iter()).for_each(|(out, inb)| {
out.set(*inb);
remaining -= 1;
idx += 1;
});
}
(idx, remaining)
})
})
.unwrap_or(
// If the process is no longer alive
// (or this is a default AppSlice),
// set the idx and remaining values of
// this app to (0, 0)
(0, 0),
);
// Store the updated values in the application
app.idx = newidx;
app.remaining = newremaining;
if app.remaining > 0 {
done = false;
} else {
kernel_data.schedule_upcall(0, (0, newidx, 0)).ok();
}
}
});
// Check if done switched to false. If it did, then that app
// didn't get enough random, so there's no way there is more for
// other apps.
if !done {
break;
}
}
if done {
self.getting_randomness.set(false);
rng::Continue::Done
} else {
rng::Continue::More
}
}
}
impl<'a, R: Rng<'a>> SyscallDriver for RngDriver<'a, R> {
fn command(
&self,
command_num: usize,
data: usize,
_: usize,
processid: ProcessId,
) -> CommandReturn {
match command_num {
// Driver existence check
0 => CommandReturn::success(),
// Ask for a given number of random bytes
1 => {
let mut needs_get = false;
let result = self
.apps
.enter(processid, |app, _| {
app.remaining = data;
app.idx = 0;
// Assume that the process has a callback & slice
// set. It might die or revoke them before the
// result arrives anyways
if !self.getting_randomness.get() {
self.getting_randomness.set(true);
needs_get = true;
}
CommandReturn::success()
})
.unwrap_or_else(|err| CommandReturn::failure(err.into()));
if needs_get {
let _ = self.rng.get();
}
result
}
_ => CommandReturn::failure(ErrorCode::NOSUPPORT),
}
}
fn allocate_grant(&self, processid: ProcessId) -> Result<(), kernel::process::Error> {
self.apps.enter(processid, |_, _| {})
}
}
pub struct Entropy32ToRandom<'a, E: Entropy32<'a>> {
egen: &'a E,
client: OptionalCell<&'a dyn rng::Client>,
}
impl<'a, E: Entropy32<'a>> Entropy32ToRandom<'a, E> {
pub fn new(egen: &'a E) -> Self {
Self {
egen,
client: OptionalCell::empty(),
}
}
}
impl<'a, E: Entropy32<'a>> Rng<'a> for Entropy32ToRandom<'a, E> {
fn get(&self) -> Result<(), ErrorCode> {
self.egen.get()
}
fn cancel(&self) -> Result<(), ErrorCode> {
self.egen.cancel()
}
fn set_client(&'a self, client: &'a dyn rng::Client) {
self.egen.set_client(self);
self.client.set(client);
}
}
impl<'a, E: Entropy32<'a>> entropy::Client32 for Entropy32ToRandom<'a, E> {
fn entropy_available(
&self,
entropy: &mut dyn Iterator<Item = u32>,
error: Result<(), ErrorCode>,
) -> entropy::Continue {
self.client.map_or(entropy::Continue::Done, |client| {
if error != Ok(()) {
match client.randomness_available(&mut Entropy32ToRandomIter(entropy), error) {
rng::Continue::More => entropy::Continue::More,
rng::Continue::Done => entropy::Continue::Done,
}
} else {
match client.randomness_available(&mut Entropy32ToRandomIter(entropy), Ok(())) {
rng::Continue::More => entropy::Continue::More,
rng::Continue::Done => entropy::Continue::Done,
}
}
})
}
}
struct Entropy32ToRandomIter<'a>(&'a mut dyn Iterator<Item = u32>);
impl Iterator for Entropy32ToRandomIter<'_> {
type Item = u32;
fn next(&mut self) -> Option<u32> {
self.0.next()
}
}
pub struct Entropy8To32<'a, E: Entropy8<'a>> {
egen: &'a E,
client: OptionalCell<&'a dyn entropy::Client32>,
count: Cell<usize>,
bytes: Cell<u32>,
}
impl<'a, E: Entropy8<'a>> Entropy8To32<'a, E> {
pub fn new(egen: &'a E) -> Self {
Self {
egen,
client: OptionalCell::empty(),
count: Cell::new(0),
bytes: Cell::new(0),
}
}
}
impl<'a, E: Entropy8<'a>> Entropy32<'a> for Entropy8To32<'a, E> {
fn get(&self) -> Result<(), ErrorCode> {
self.egen.get()
}
/// Cancel acquisition of random numbers.
///
/// There are two valid return values:
/// - Ok(()): an outstanding request from `get` has been cancelled,
/// or there was no outstanding request. No `randomness_available`
/// callback will be issued.
/// - FAIL: There will be a randomness_available callback, which
/// may or may not return an error code.
fn cancel(&self) -> Result<(), ErrorCode> {
self.egen.cancel()
}
fn set_client(&'a self, client: &'a dyn entropy::Client32) {
self.egen.set_client(self);
self.client.set(client);
}
}
impl<'a, E: Entropy8<'a>> entropy::Client8 for Entropy8To32<'a, E> {
fn entropy_available(
&self,
entropy: &mut dyn Iterator<Item = u8>,
error: Result<(), ErrorCode>,
) -> entropy::Continue {
self.client.map_or(entropy::Continue::Done, |client| {
if error != Ok(()) {
client.entropy_available(&mut Entropy8To32Iter(self), error)
} else {
let mut count = self.count.get();
// Read in one byte at a time until we have 4;
// return More if we need more, else return the value
// of the upper randomness_available, as if it needs more
// we'll need more from the underlying Rng8.
while count < 4 {
let byte = entropy.next();
match byte {
None => {
return entropy::Continue::More;
}
Some(val) => {
let current = self.bytes.get();
let bits = val as u32;
let result = current | (bits << (8 * count));
count += 1;
self.count.set(count);
self.bytes.set(result)
}
}
}
let rval = client.entropy_available(&mut Entropy8To32Iter(self), Ok(()));
self.bytes.set(0);
rval
}
})
}
}
struct Entropy8To32Iter<'a, 'b: 'a, E: Entropy8<'b>>(&'a Entropy8To32<'b, E>);
impl<'a, 'b: 'a, E: Entropy8<'b>> Iterator for Entropy8To32Iter<'a, 'b, E> {
type Item = u32;
fn next(&mut self) -> Option<u32> {
let count = self.0.count.get();
if count == 4 {
self.0.count.set(0);
Some(self.0.bytes.get())
} else {
None
}
}
}
pub struct Entropy32To8<'a, E: Entropy32<'a>> {
egen: &'a E,
client: OptionalCell<&'a dyn entropy::Client8>,
entropy: Cell<u32>,
bytes_consumed: Cell<usize>,
}
impl<'a, E: Entropy32<'a>> Entropy32To8<'a, E> {
pub fn new(egen: &'a E) -> Self {
Self {
egen,
client: OptionalCell::empty(),
entropy: Cell::new(0),
bytes_consumed: Cell::new(0),
}
}
}
impl<'a, E: Entropy32<'a>> Entropy8<'a> for Entropy32To8<'a, E> {
fn get(&self) -> Result<(), ErrorCode> {
self.egen.get()
}
/// Cancel acquisition of random numbers.
///
/// There are two valid return values:
/// - Ok(()): an outstanding request from `get` has been cancelled,
/// or there was no outstanding request. No `randomness_available`
/// callback will be issued.
/// - FAIL: There will be a randomness_available callback, which
/// may or may not return an error code.
fn cancel(&self) -> Result<(), ErrorCode> {
self.egen.cancel()
}
fn set_client(&'a self, client: &'a dyn entropy::Client8) {
self.egen.set_client(self);
self.client.set(client);
}
}
impl<'a, E: Entropy32<'a>> entropy::Client32 for Entropy32To8<'a, E> {
fn entropy_available(
&self,
entropy: &mut dyn Iterator<Item = u32>,
error: Result<(), ErrorCode>,
) -> entropy::Continue {
self.client.map_or(entropy::Continue::Done, |client| {
if error != Ok(()) {
client.entropy_available(&mut Entropy32To8Iter::<E>(self), error)
} else {
let r = entropy.next();
match r {
None => return entropy::Continue::More,
Some(val) => {
self.entropy.set(val);
self.bytes_consumed.set(0);
}
}
client.entropy_available(&mut Entropy32To8Iter(self), Ok(()))
}
})
}
}
struct Entropy32To8Iter<'a, 'b: 'a, E: Entropy32<'b>>(&'a Entropy32To8<'b, E>);
impl<'a, 'b: 'a, E: Entropy32<'b>> Iterator for Entropy32To8Iter<'a, 'b, E> {
type Item = u8;
fn next(&mut self) -> Option<u8> {
let bytes_consumed = self.0.bytes_consumed.get();
if bytes_consumed < 4 {
// Pull out a byte and right shift the u32 so its
// least significant byte is fresh randomness.
let entropy = self.0.entropy.get();
let byte = (entropy & 0xff) as u8;
self.0.entropy.set(entropy >> 8);
self.0.bytes_consumed.set(bytes_consumed + 1);
Some(byte)
} else {
None
}
}
}
pub struct SynchronousRandom<'a, R: Rng<'a>> {
rgen: &'a R,
seed: Cell<u32>,
}
#[allow(dead_code)]
impl<'a, R: Rng<'a>> SynchronousRandom<'a, R> {
fn new(rgen: &'a R) -> Self {
Self {
rgen,
seed: Cell::new(0),
}
}
}
impl<'a, R: Rng<'a>> Random<'a> for SynchronousRandom<'a, R> {
fn initialize(&'a self) {
self.rgen.set_client(self);
let _ = self.rgen.get();
}
fn reseed(&self, seed: u32) {
self.seed.set(seed);
}
// This implementation uses a linear congruential generator due to
// its efficiency. The parameters for the generator are those
// recommended in Numerical Recipes by Press, Teukolsky,
// Vetterling, and Flannery.
fn random(&self) -> u32 {
const LCG_MULTIPLIER: u32 = 1_644_525;
const LCG_INCREMENT: u32 = 1_013_904_223;
let val = self.seed.get();
let val = val.wrapping_mul(LCG_MULTIPLIER);
let val = val.wrapping_add(LCG_INCREMENT);
self.seed.set(val);
val
}
}
impl<'a, R: Rng<'a>> Client for SynchronousRandom<'a, R> {
fn randomness_available(
&self,
randomness: &mut dyn Iterator<Item = u32>,
_error: Result<(), ErrorCode>,
) -> Continue {
match randomness.next() {
None => Continue::More,
Some(val) => {
self.seed.set(val);
Continue::Done
}
}
}
}