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// Licensed under the Apache License, Version 2.0 or the MIT License.
// SPDX-License-Identifier: Apache-2.0 OR MIT
// Copyright Tock Contributors 2022.
//! Interface for buzzer use.
use crate::ErrorCode;
pub trait BuzzerClient {
/// Called when the current sound played by the buzzer has finished
/// or it was stopped.
fn buzzer_done(&self, status: Result<(), ErrorCode>);
}
/// The Buzzer HIL is used to play a sound on a buzzer at a fixed frequency and
/// for a certain duration.
pub trait Buzzer<'a> {
/// Play a sound at a chosen frequency and for a chosen duration.
/// Once the buzzer finishes buzzing, the `buzzer_done()` callback
/// is called.
/// If it is called while the buzzer is playing, the buzzer command will be
/// overridden with the new frequency and duration values.
///
/// Return values:
///
/// - `Ok(())`: The attempt at starting the buzzer was successful.
/// - `FAIL`: Cannot start the buzzer.
fn buzz(&self, frequency_hz: usize, duration_ms: usize) -> Result<(), ErrorCode>;
/// Stop the sound currently playing.
/// After the buzzer is successfully stopped, the `buzzer_done()`
/// callback is called.
///
/// Return values:
///
/// - `Ok(())`: The attempt at stopping the buzzer was successful.
/// - `FAIL`: Cannot stop the buzzer.
/// - `OFF`: The buzzer wasn't playing a sound when the stop command was called.
fn stop(&self) -> Result<(), ErrorCode>;
/// Set the client to be used for callbacks of the Buzzer
/// implementation.
fn set_client(&self, client: &'a dyn BuzzerClient);
}