Struct ScreenSplitUser

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pub struct ScreenSplitUser<'a, S: Screen<'a>> { /* private fields */ }
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An implementation of Screen for a subregion of the actual screen.

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impl<'a, S: Screen<'a>> ScreenSplitUser<'a, S>

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pub fn new( mux: &'a ScreenSplitMux<'a, S>, x: usize, y: usize, width: usize, height: usize, ) -> Self

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pub fn add_to_mux(&'a self)

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impl<'a, S: Screen<'a>> ListNode<'a, ScreenSplitUser<'a, S>> for ScreenSplitUser<'a, S>

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fn next(&'a self) -> &'a ListLink<'a, ScreenSplitUser<'a, S>>

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impl<'a, S: Screen<'a>> Screen<'a> for ScreenSplitUser<'a, S>

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fn set_client(&self, client: &'a dyn ScreenClient)

Set the object to receive the asynchronous command callbacks.
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fn get_resolution(&self) -> (usize, usize)

Get a tuple (width, height) with the current resolution (in pixels). Read more
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fn get_pixel_format(&self) -> ScreenPixelFormat

Get the current pixel format. Read more
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fn get_rotation(&self) -> ScreenRotation

Get the current rotation. Read more
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fn set_write_frame( &self, x: usize, y: usize, width: usize, height: usize, ) -> Result<(), ErrorCode>

Sets the write frame. Read more
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fn write( &self, buffer: SubSliceMut<'static, u8>, continue_write: bool, ) -> Result<(), ErrorCode>

Write data from buffer to the selected write frame. Read more
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fn set_brightness(&self, _brightness: u16) -> Result<(), ErrorCode>

Set the display brightness value. Read more
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fn set_power(&self, _enabled: bool) -> Result<(), ErrorCode>

Controls the screen power supply. Read more
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fn set_invert(&self, _enabled: bool) -> Result<(), ErrorCode>

Controls the color inversion mode. Read more
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impl<'a, S: Screen<'a>> ScreenClient for ScreenSplitUser<'a, S>

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fn command_complete(&self, r: Result<(), ErrorCode>)

The screen will call this function to notify that a command (except write) has finished.
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fn write_complete( &self, data: SubSliceMut<'static, u8>, r: Result<(), ErrorCode>, )

The screen will call this function to notify that the write command has finished. This is different from command_complete as it has to pass back the write buffer
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fn screen_is_ready(&self)

Some screens need some time to start, this function is called when the screen is ready.

Auto Trait Implementations§

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impl<'a, S> !Freeze for ScreenSplitUser<'a, S>

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impl<'a, S> !RefUnwindSafe for ScreenSplitUser<'a, S>

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impl<'a, S> !Send for ScreenSplitUser<'a, S>

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impl<'a, S> !Sync for ScreenSplitUser<'a, S>

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impl<'a, S> Unpin for ScreenSplitUser<'a, S>

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impl<'a, S> !UnwindSafe for ScreenSplitUser<'a, S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.