pub struct TextScreenComponent<const SCREEN_BUF_LEN: usize> { /* private fields */ }
Implementations§
Source§impl<const SCREEN_BUF_LEN: usize> TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> TextScreenComponent<SCREEN_BUF_LEN>
pub fn new( board_kernel: &'static Kernel, driver_num: usize, text_screen: &'static dyn TextScreen<'static>, ) -> TextScreenComponent<SCREEN_BUF_LEN>
Trait Implementations§
Source§impl<const SCREEN_BUF_LEN: usize> Component for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> Component for TextScreenComponent<SCREEN_BUF_LEN>
Source§type StaticInput = (&'static mut MaybeUninit<[u8; SCREEN_BUF_LEN]>, &'static mut MaybeUninit<TextScreen<'static>>)
type StaticInput = (&'static mut MaybeUninit<[u8; SCREEN_BUF_LEN]>, &'static mut MaybeUninit<TextScreen<'static>>)
An optional type to specify the chip or board specific static memory
that a component needs to setup the output object(s). This is the memory
that
crate::static_buf!()
would normally setup, but generic
components cannot setup static buffers for types which are
chip-dependent, so those buffers have to be passed in manually, and the
Component::StaticInput
type makes this possible.Source§type Output = &'static TextScreen<'static>
type Output = &'static TextScreen<'static>
The type (e.g., capsule, peripheral) that this implementation of
Component
produces via Component::finalize()
. This is typically
a static reference (&'static
).Source§fn finalize(self, static_input: Self::StaticInput) -> Self::Output
fn finalize(self, static_input: Self::StaticInput) -> Self::Output
Auto Trait Implementations§
impl<const SCREEN_BUF_LEN: usize> Freeze for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> !RefUnwindSafe for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> !Send for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> !Sync for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> Unpin for TextScreenComponent<SCREEN_BUF_LEN>
impl<const SCREEN_BUF_LEN: usize> !UnwindSafe for TextScreenComponent<SCREEN_BUF_LEN>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more