```
pub trait Client32 {
// Required method
fn entropy_available(
&self,
entropy: &mut dyn Iterator<Item = u32>,
error: Result<(), ErrorCode>
) -> Continue;
}
```

## Required Methods§

source#### fn entropy_available(
&self,
entropy: &mut dyn Iterator<Item = u32>,
error: Result<(), ErrorCode>
) -> Continue

#### fn entropy_available( &self, entropy: &mut dyn Iterator<Item = u32>, error: Result<(), ErrorCode> ) -> Continue

Called by the (Entropy)[trait.Entropy32.html] when there is entropy available.

`entropy`

in an `Iterator`

of available entropy. The amount of
entropy available may increase if `entropy`

is not consumed
quickly so clients should not rely on iterator termination to
finish consuming entropy.

The client returns either `Continue::More`

if the iterator did
not have enough entropy (indicating another
`entropy_available`

callback is requested) and the client
would like to be called again when more is available, or
`Continue::Done`

, which indicates `entropy_available`

should
not be called again until `get()`

is called.

If `entropy_available`

is triggered after a call to `cancel()`

then error MUST be CANCEL and `entropy`

MAY contain bits of
entropy.